400-004-8861
The course comprises four taught modules and a final project: Semester 1 User Experience Design (Systems) Digital Studio Practice Semester 2 User Experience Design (Content) Media Specialist Practice Final project (June to September) Digital Media Final Project You will have the opportunity to: take the role of a user experience (UX) designer/analyst in an interdisciplinary team of students from across the Digital Media Kingston programme, and use industry-standard techniques to deliver on time; learn about fundamental User Experience activities – analysis, design, prototyping and evaluation – in the context of practical projects. Projects are selected in consultation with students (and mostly individually), so that you can tailor your degree towards the industry sector, technology or job role that suits your interests and ambitions; consider user experience in relation to cutting-edge technologies (big screens, tablets, smart phones, context-aware embedded devices and multi-modal games console), current industry trends (big data, multi-channel services, digital lifestyles), and contemporary theory (cognition ‘in the wild', usability vs experience)